Learning Android Game Programming


Publisher: Addison-Wesley
By: Richard A. Rogers
ISBN: 978-0-321-76962-6
Year: 2012
Pages: 480
Language: English
File size: 11.5 MB
File format: PDF

The book starts with an up-to-the-minute overview of today's Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You'll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).

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